My First Blog Post
New Dev Blog

I spent a good portion of the night setting up a development blog online which is seamlessly integrated into the already existing site. The templates made need some kinks worked out of them, but I think for the most part, it all turned out pretty well.

Recently, I changed which server hosting company would be my primary host for Parable Online. So far, I have to say, Linode is wrapping up to be a pretty awesome choice. Despite the listed server specifications being lower than my previous host, everything is blazingly faster.

A lot of progress has been made on the game. The daemon seems to be working as intended and the game now only requests a list of changes that have happened since he last request. Even though these requests happen once every 5 seconds, the actually bandwidth and resource consumption should be far less than refreshing the entire page

Development plans over the next two weeks are as follows:

  • Fix the ability to walk between locations. It use to work, for some reason it is now broken. 
  • Cause the UI to change it's content upon successful movement.
  • Now that nginx is set up to have virtual hosts, I need to create cdn.parableonline.com as store all static content on that subdomain. As the game grows, I'll eventually switch over to a cdn which automatically replicates the static content throughout the globe, decreasing latency.
  • Both the blog and forum are open source projects that install/update through pip. If I ever attempt to update them, they'll override the template files. I need to find a way forthose files stored outside of their current projects. 
  • Implement checks to make sure the current character belongs to the current user.
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